NARRAWEAVE.AI
Process Initiated

One Scenario,ComplexBranching StructureAI builds it in 3 hours.

- Auto-design branches, merge points, and endings from a linear script
- Validated branching structures with budget and cast scheduling

Problem_Identification

Just 5 branches and your paths explode to 32.

• Average FMV project requires 1,148 clips

• 5 branches added = paths explode to 32

• Manual spreadsheet work causes 3 critical problems

Complexity_Explosion_Model // 5_Choice_32_Path_Render
WARNING: PATH_OVERFLOW
×32DEADENDUNTESTED
01

Dead-end paths discovered after launch

  • → Full QA testing impossible (200+ routes)
  • → "Can't proceed" reviews post-launch
  • → Patch costs more than 3x
02

Production budget explodes with every branch

  • → 1 branch added = +150 sec of footage
  • → 10 unplanned branches = 5+ extra shoot days
  • → No quantitative decision framework
03

Writer, director, and PD are looking at different versions

  • → Whiteboard → Spreadsheet → Feedback loop
  • → Average 3.2 version conflicts per project
  • → Edits overwrite each other's work
Solution_Architecture

NarraWeave Solves This

01

AI Branch Auto-Generation

  • • Scenario-based branch points auto-generated
  • • Script → node structure conversion 87%+ time saved
  • • Dialogue-aware choice recommendation algorithm
02

Real-time DAG Validation

  • • DAG logic rules
  • • Auto-detect dead-end paths and unreachable nodes
  • • Pre-launch structural defects target 0%
LIVE_COLLABORATION_ACTIVE
05

Visual Branch Editor

  • • React Flow powered interactive canvas
  • • Writer-Director-PD real-time collaboration
  • • Infinite zoom/pan with node grouping
STARTCHOICE_ACHOICE_BEND_01END_02YESNO
A
B
03

Budget Simulation

  • • Scenario length-based shoot day forecasting
  • • Branch selection-driven real-time cost calculation
  • • Resource optimization suggestions for budget savings
04

Learning Store

  • • 5-channel data collection
  • • Player behavior feedback-driven scenario optimization
  • • Data-driven decisions 40%+ fewer revisions

Coming Soon